The body opted for a voluntary industry code of conduct instead of legislation requiring publishers to keep older games accessible.
The Stop Killing Games campaign has suffered a setback in the European Union. The European Commission decided not to impose a legal obligation on video game publishers to keep discontinued titles accessible to the public. The institution chose to favor a sectoral code of conduct rather than creating strict legislation for the preservation of so-called "dead" games.
The initiative emerged as a response to the recurring practice of developers and publishers shutting down online game servers, rendering them unplayable. The campaign argues that consumers should have legal means to run and access these titles even after official support ends. However, the EU's executive body understood that a voluntary agreement with the industry is a more appropriate solution than new regulation.
The European Commission's decision represents a departure from the demands of digital preservation advocates, who argued that the lack of clear rules harms cultural heritage and consumer rights. By prioritizing a code of conduct, the European body leaves room for the companies themselves to define how and when they will provide tools to maintain games after their operations shut down.
Despite the outcome, the discussion about the lifecycle of entertainment software and the right to continued access to purchased digital products remains on the agenda. The relaxation of rules in Europe indicates that the debate over users' digital ownership will continue to face regulatory resistance against the interests of the gaming market.
No, the European Commission rejected a legal mandate to preserve discontinued games. Instead of legislation, the institution opted for a voluntary sectoral code of conduct for the video game industry.
The Stop Killing Games campaign is an initiative advocating for legal means for consumers to run and access video games even after official support ends and publishers shut down online servers.
The EU's executive body determined that a voluntary agreement with the gaming industry is a more appropriate solution than creating strict new regulations, leaving it to companies to define how and when to provide tools to maintain games after operations shut down.